StrangeIoC
0.6.0
The IoC/Binding Framework for Unity3D and C#
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The ContextView is the entry point to the application. More...
Properties | |
IContext | context [get, set] |
Get and set the Context. | |
Properties inherited from strange.extensions.mediation.api.IView | |
bool | requiresContext [get, set] |
Indicates whether the View can work absent a context. More... | |
bool | registeredWithContext [get, set] |
Indicates whether this View has been registered with a Context. | |
bool | autoRegisterWithContext [get] |
Exposure to code of the registerWithContext (Inspector) boolean. If false, the View won't try to register. | |
The ContextView is the entry point to the application.
In a standard MVCSContext setup for Unity3D, it is a MonoBehaviour attached to a GameObject at the very top of of your application. It's most important role is to instantiate and call Start()
on the Context.