StrangeIoC  0.6.0
The IoC/Binding Framework for Unity3D and C#
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strange.extensions.context.api.IContextView Interface Reference

The ContextView is the entry point to the application. More...

Inheritance diagram for strange.extensions.context.api.IContextView:
strange.extensions.mediation.api.IView strange.extensions.context.impl.ContextView

Properties

IContext context [get, set]
 Get and set the Context.
 
- Properties inherited from strange.extensions.mediation.api.IView
bool requiresContext [get, set]
 Indicates whether the View can work absent a context. More...
 
bool registeredWithContext [get, set]
 Indicates whether this View has been registered with a Context.
 
bool autoRegisterWithContext [get]
 Exposure to code of the registerWithContext (Inspector) boolean. If false, the View won't try to register.
 

Detailed Description

The ContextView is the entry point to the application.

In a standard MVCSContext setup for Unity3D, it is a MonoBehaviour attached to a GameObject at the very top of of your application. It's most important role is to instantiate and call Start() on the Context.


The documentation for this interface was generated from the following file: